mirror of
https://github.com/fluencelabs/wasmer
synced 2024-12-13 14:25:32 +00:00
163 lines
5.6 KiB
Rust
163 lines
5.6 KiB
Rust
// pub mod module;
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// pub mod compilation;
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// pub mod memory;
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// pub mod environ;
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// pub mod instance;
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pub mod errors;
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// pub mod execute;
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pub mod utils;
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pub mod env;
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pub mod memory;
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pub mod instance;
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use std::str::FromStr;
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use std::time::{Duration, Instant};
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use std::panic;
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use cranelift_native;
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use cranelift_codegen::isa::TargetIsa;
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// use cranelift_codegen::settings;
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use cranelift_codegen::settings::Configurable;
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use target_lexicon::{self, Triple};
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use cranelift_codegen::isa;
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use cranelift_codegen::print_errors::pretty_verifier_error;
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use cranelift_codegen::settings::{self, Flags};
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use cranelift_codegen::verifier;
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use cranelift_wasm::{translate_module, ReturnMode};
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pub use self::env::ModuleInstance;
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pub use self::instance::Instance;
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// pub use self::compilation::{compile_module, Compilation};
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// pub use self::environ::{ModuleEnvironment};
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// pub use self::module::Module;
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// pub use self::instance::Instance;
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pub use self::errors::{Error, ErrorKind};
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// pub use self::execute::{compile_and_link_module,execute};
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use wasmparser;
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// pub struct ResultObject {
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// /// A WebAssembly.Module object representing the compiled WebAssembly module.
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// /// This Module can be instantiated again
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// pub module: Module,
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// /// A WebAssembly.Instance object that contains all the Exported WebAssembly
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// /// functions.
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// pub instance: Instance,
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// pub compilation: Compilation,
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// }
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pub struct ImportObject {
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}
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/// The WebAssembly.instantiate() function allows you to compile and
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/// instantiate WebAssembly code
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/// Params:
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/// * `buffer_source`: A `Vec<u8>` containing the
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/// binary code of the .wasm module you want to compile.
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/// * `import_object`: An object containing the values to be imported
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/// into the newly-created Instance, such as functions or
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/// WebAssembly.Memory objects. There must be one matching property
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/// for each declared import of the compiled module or else a
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/// WebAssembly.LinkError is thrown.
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/// Errors:
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/// If the operation fails, the Result rejects with a
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/// WebAssembly.CompileError, WebAssembly.LinkError, or
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/// WebAssembly.RuntimeError, depending on the cause of the failure.
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pub fn instantiate(buffer_source: Vec<u8>, import_object: Option<ImportObject>) -> Result<ModuleInstance, ErrorKind> {
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// TODO: This should be automatically validated when creating the ModuleInstance
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if !validate(&buffer_source) {
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return Err(ErrorKind::CompileError("Module not valid".to_string()));
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}
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let module =
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ModuleInstance::from_bytes(buffer_source, triple!("riscv64"), None)?;
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// let isa = isa::lookup(module.info.triple)
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// .unwrap()
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// .finish(module.info.flags);
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// for func in module.info.function_bodies.values() {
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// verifier::verify_function(func, &*isa)
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// .map_err(|errors| panic!(pretty_verifier_error(func, Some(&*isa), None, errors)))
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// .unwrap();
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// };
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Ok(module)
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// Ok(environ)
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// let now = Instant::now();
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// let isa = construct_isa();
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// println!("instantiate::init {:?}", now.elapsed());
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// // if !validate(&buffer_source) {
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// // return Err(ErrorKind::CompileError("Module not valid".to_string()));
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// // }
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// println!("instantiate::validation {:?}", now.elapsed());
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// let mut module = Module::new();
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// let environ = ModuleEnvironment::new(&*isa, &mut module);
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// let translation = environ.translate(&buffer_source).map_err(|e| ErrorKind::CompileError(e.to_string()))?;
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// println!("instantiate::compile and link {:?}", now.elapsed());
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// let compilation = compile_and_link_module(&*isa, &translation)?;
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// // let (compilation, relocations) = compile_module(&translation, &*isa)?;
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// println!("instantiate::instantiate {:?}", now.elapsed());
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// let mut instance = Instance::new(
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// translation.module,
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// &compilation,
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// &translation.lazy.data_initializers,
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// );
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// println!("instantiate::execute {:?}", now.elapsed());
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// let x = execute(&module, &compilation, &mut instance)?;
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// // let instance = Instance {
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// // tables: Vec::new(),
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// // memories: Vec::new(),
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// // globals: Vec::new(),
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// // };
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// Ok(ResultObject {
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// module,
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// compilation,
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// instance: instance,
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// })
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}
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/// The WebAssembly.compile() function compiles a WebAssembly.Module
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/// from WebAssembly binary code. This function is useful if it
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/// is necessary to a compile a module before it can be instantiated
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/// (otherwise, the WebAssembly.instantiate() function should be used).
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/// Params:
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/// * `buffer_source`: A `Vec<u8>` containing the
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/// binary code of the .wasm module you want to compile.
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/// Errors:
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/// If the operation fails, the Result rejects with a
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/// WebAssembly.CompileError.
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pub fn compile(buffer_source: Vec<u8>) -> Result<ModuleInstance, Error> {
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unimplemented!();
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// let isa = construct_isa();
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// let mut module = Module::new();
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// let environ = ModuleEnvironment::new(&*isa, &mut module);
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// let translation = environ.translate(&buffer_source).map_err(|e| ErrorKind::CompileError(e.to_string()))?;
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// // compile_module(&translation, &*isa)?;
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// compile_and_link_module(&*isa, &translation)?;
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// Ok(module)
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}
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/// The WebAssembly.validate() function validates a given typed
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/// array of WebAssembly binary code, returning whether the bytes
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/// form a valid wasm module (true) or not (false).
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/// Params:
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/// * `buffer_source`: A `Vec<u8>` containing the
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/// binary code of the .wasm module you want to compile.
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pub fn validate(buffer_source: &Vec<u8>) -> bool {
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wasmparser::validate(buffer_source, None)
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}
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