mirror of
https://github.com/fluencelabs/wasmer
synced 2024-12-15 07:05:41 +00:00
29 lines
835 B
C
Vendored
29 lines
835 B
C
Vendored
/*
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* Copyright 2016 The Emscripten Authors. All rights reserved.
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* Emscripten is available under two separate licenses, the MIT license and the
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* University of Illinois/NCSA Open Source License. Both these licenses can be
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* found in the LICENSE file.
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*/
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// We should also not blow up the stack with byval arguments
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#include <stdio.h>
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struct vec {
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int x, y, z;
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vec(int x_, int y_, int z_) : x(x_), y(y_), z(z_) {}
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static vec add(vec a, vec b) { return vec(a.x + b.x, a.y + b.y, a.z + b.z); }
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};
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int main() {
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int total = 0;
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for (int i = 0; i < 1000; i++) {
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for (int j = 0; j < 1000; j++) {
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vec c(i + i % 10, j * 2, i % 255);
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vec d(j * 2, j % 255, i % 120);
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vec f = vec::add(c, d);
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total += (f.x + f.y + f.z) % 100;
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total %= 10240;
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}
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}
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printf("sum:%d*\n", total);
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return 0;
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}
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