#include #include "../wasmer.h" #include #include static print_str_called = false; void print_str(int32_t ptr, int32_t len, wasmer_instance_context_t *ctx) { printf("In print_str\n"); print_str_called = true; } int main() { wasmer_import_object_t *import_object = wasmer_import_object_new(); wasmer_imports_set_import_func(import_object, "env", "print_str", print_str); // Read the wasm file bytes FILE *file = fopen("wasm_sample_app.wasm", "r"); fseek(file, 0, SEEK_END); long len = ftell(file); uint8_t *bytes = malloc(len); fseek(file, 0, SEEK_SET); fread(bytes, 1, len, file); fclose(file); wasmer_instance_t *instance = NULL; wasmer_compile_result_t compile_result = wasmer_instantiate(&instance, bytes, len, import_object); printf("Compile result: %d\n", compile_result); assert(compile_result == WASMER_COMPILE_OK); wasmer_value_t params[] = {}; wasmer_value_t results[] = {}; wasmer_call_result_t call_result = wasmer_instance_call(instance, "hello_wasm", params, 0, results, 0); printf("Call result: %d\n", call_result); assert(call_result == WASMER_CALL_OK); assert(print_str_called); // TODO review import object ownership, instantiate moves it printf("Destroy instance\n"); //wasmer_instance_destroy(instance); // TODO error here printf("Destroy import object\n"); //wasmer_import_object_destroy(import_object); // TODO error here return 0; }