pub mod errors; pub mod import_object; pub mod instance; pub mod libcalls; pub mod memory; pub mod module; pub mod relocation; pub mod utils; use cranelift_codegen::{ isa, settings::{self, Configurable}, }; use std::panic; use std::str::FromStr; use target_lexicon; use wasmparser; use wasmparser::WasmDecoder; pub use self::errors::{Error, ErrorKind}; pub use self::import_object::{ImportObject, ImportValue}; pub use self::instance::{Instance, InstanceOptions, InstanceABI}; pub use self::memory::LinearMemory; pub use self::module::{Export, Module, ModuleInfo}; use crate::apis::emscripten::{is_emscripten_module, allocate_on_stack, allocate_cstr_on_stack}; pub struct ResultObject { /// A webassembly::Module object representing the compiled WebAssembly module. /// This Module can be instantiated again pub module: Module, /// A webassembly::Instance object that contains all the Exported WebAssembly /// functions. pub instance: Instance, } /// The webassembly::instantiate() function allows you to compile and /// instantiate WebAssembly code /// Params: /// * `buffer_source`: A `Vec` containing the /// binary code of the .wasm module you want to compile. /// * `import_object`: An object containing the values to be imported /// into the newly-created Instance, such as functions or /// webassembly::Memory objects. There must be one matching property /// for each declared import of the compiled module or else a /// webassembly::LinkError is thrown. /// Errors: /// If the operation fails, the Result rejects with a /// webassembly::CompileError, webassembly::LinkError, or /// webassembly::RuntimeError, depending on the cause of the failure. pub fn instantiate( buffer_source: Vec, import_object: ImportObject<&str, &str>, options: Option, ) -> Result { let isa = get_isa(); let module = compile(buffer_source)?; let abi = if is_emscripten_module(&module) { InstanceABI::Emscripten } else { InstanceABI::None }; let options = options.unwrap_or_else(|| InstanceOptions { mock_missing_imports: false, mock_missing_globals: false, mock_missing_tables: false, abi: abi, show_progressbar: false, isa: isa, }); debug!("webassembly - creating instance"); let instance = Instance::new( &module, import_object, options, )?; debug!("webassembly - instance created"); Ok(ResultObject { module, instance }) } /// The webassembly::instantiate_streaming() function compiles and instantiates /// a WebAssembly module directly from a streamed underlying source. /// This is the most efficient, optimized way to load wasm code. pub fn instantiate_streaming( _buffer_source: Vec, _import_object: ImportObject<&str, &str>, ) -> Result { unimplemented!(); } /// The webassembly::compile() function compiles a webassembly::Module /// from WebAssembly binary code. This function is useful if it /// is necessary to a compile a module before it can be instantiated /// (otherwise, the webassembly::instantiate() function should be used). /// Params: /// * `buffer_source`: A `Vec` containing the /// binary code of the .wasm module you want to compile. /// Errors: /// If the operation fails, the Result rejects with a /// webassembly::CompileError. pub fn compile(buffer_source: Vec) -> Result { // TODO: This should be automatically validated when creating the Module debug!("webassembly - validating module"); validate_or_error(&buffer_source)?; let isa = get_isa(); debug!("webassembly - creating module"); let module = Module::from_bytes(buffer_source, isa.frontend_config())?; debug!("webassembly - module created"); Ok(module) } /// The webassembly::validate() function validates a given typed /// array of WebAssembly binary code, returning whether the bytes /// form a valid wasm module (true) or not (false). /// Params: /// * `buffer_source`: A `&[u8]` containing the /// binary code of the .wasm module you want to compile. pub fn validate(buffer_source: &[u8]) -> bool { validate_or_error(buffer_source).is_ok() } pub fn validate_or_error(bytes: &[u8]) -> Result<(), ErrorKind> { let mut parser = wasmparser::ValidatingParser::new(bytes, None); loop { let state = parser.read(); match *state { wasmparser::ParserState::EndWasm => return Ok(()), wasmparser::ParserState::Error(err) => { return Err(ErrorKind::CompileError(format!( "Validation error: {}", err.message ))) } _ => (), } } } pub fn get_isa() -> Box { let flags = { let mut builder = settings::builder(); builder.set("opt_level", "best").unwrap(); let flags = settings::Flags::new(builder); debug_assert_eq!(flags.opt_level(), settings::OptLevel::Best); flags }; isa::lookup(triple!("x86_64")).unwrap().finish(flags) } fn store_module_arguments(path: &str, args: Vec<&str>, instance: &mut Instance) -> (u32, u32) { let argc = args.len() + 1; let (argv_offset, argv_slice): (_, &mut [u32]) = unsafe { allocate_on_stack(((argc + 1) * 4) as u32, instance) }; assert!(argv_slice.len() >= 1); argv_slice[0] = unsafe { allocate_cstr_on_stack(path, instance).0 }; for (slot, arg) in argv_slice[1..argc].iter_mut().zip(args.iter()) { *slot = unsafe { allocate_cstr_on_stack(&arg, instance).0 }; } argv_slice[argc] = 0; (argc as u32, argv_offset) } // fn get_module_arguments(options: &Run, instance: &mut webassembly::Instance) -> (u32, u32) { // // Application Arguments // let mut arg_values: Vec = Vec::new(); // let mut arg_addrs: Vec<*const u8> = Vec::new(); // let arg_length = options.args.len() + 1; // arg_values.reserve_exact(arg_length); // arg_addrs.reserve_exact(arg_length); // // Push name of wasm file // arg_values.push(format!("{}\0", options.path.to_str().unwrap())); // arg_addrs.push(arg_values[0].as_ptr()); // // Push additional arguments // for (i, arg) in options.args.iter().enumerate() { // arg_values.push(format!("{}\0", arg)); // arg_addrs.push(arg_values[i + 1].as_ptr()); // } // // Get argument count and pointer to addresses // let argv = arg_addrs.as_ptr() as *mut *mut i8; // let argc = arg_length as u32; // // Copy the the arguments into the wasm memory and get offset // let argv_offset = unsafe { // copy_cstr_array_into_wasm(argc, argv, instance) // }; // debug!("argc = {:?}", argc); // debug!("argv = {:?}", arg_addrs); // (argc, argv_offset) // } pub fn start_instance(module: &Module, instance: &mut Instance, path: &str, args: Vec<&str>) -> Result<(), String> { if is_emscripten_module(&module) { // Emscripten __ATINIT__ if let Some(&Export::Function(environ_constructor_index)) = module.info.exports.get("___emscripten_environ_constructor") { debug!("emscripten::___emscripten_environ_constructor"); let ___emscripten_environ_constructor: extern "C" fn(&Instance) = get_instance_function!(instance, environ_constructor_index); call_protected!(___emscripten_environ_constructor(&instance)).map_err(|err| format!("{}", err))?; }; // TODO: We also need to handle TTY.init() and SOCKFS.root = FS.mount(SOCKFS, {}, null) let func_index = match module.info.exports.get("_main") { Some(&Export::Function(index)) => index, _ => panic!("_main emscripten function not found"), }; let main: extern "C" fn(u32, u32, &Instance) = get_instance_function!(instance, func_index); let (argc, argv) = store_module_arguments(path, args, instance); return call_protected!(main(argc, argv, &instance)).map_err(|err| format!("{}", err)); // TODO: We should implement emscripten __ATEXIT__ } else { let func_index = instance .start_func .unwrap_or_else(|| match module.info.exports.get("main") { Some(&Export::Function(index)) => index, _ => panic!("Main function not found"), }); let main: extern "C" fn(&Instance) = get_instance_function!(instance, func_index); return call_protected!(main(&instance)).map_err(|err| format!("{}", err)); } }