use cranelift_codegen::binemit; use cranelift_codegen::ir::{self, ExternalName, SourceLoc, TrapCode}; pub use cranelift_codegen::binemit::Reloc; use cranelift_wasm::FuncIndex; #[derive(Debug)] pub struct Relocation { /// The relocation code. pub reloc: binemit::Reloc, /// The offset where to apply the relocation. pub offset: binemit::CodeOffset, /// The addend to add to the relocation value. pub addend: binemit::Addend, } /// Specify the type of relocation #[derive(Debug)] pub enum RelocationType { Normal(u32), Intrinsic(String), } /// Implementation of a relocation sink that just saves all the information for later pub struct RelocSink { // func: &'func ir::Function, /// Relocations recorded for the function. pub func_relocs: Vec<(Relocation, RelocationType)>, } impl binemit::RelocSink for RelocSink { fn reloc_ebb( &mut self, _offset: binemit::CodeOffset, _reloc: binemit::Reloc, _ebb_offset: binemit::CodeOffset, ) { // This should use the `offsets` field of `ir::Function`. unimplemented!(); } fn reloc_external( &mut self, offset: binemit::CodeOffset, reloc: binemit::Reloc, name: &ExternalName, addend: binemit::Addend, ) { match *name { ExternalName::User { namespace: 0, index, } => { self.func_relocs.push(( Relocation { reloc, offset, addend, }, RelocationType::Normal(index as _), )); } ExternalName::TestCase { length, ascii } => { let (slice, _) = ascii.split_at(length as usize); let name = String::from_utf8(slice.to_vec()).unwrap(); self.func_relocs.push(( Relocation { reloc, offset, addend, }, RelocationType::Intrinsic(name), )); } _ => { unimplemented!(); } } } fn reloc_jt( &mut self, _offset: binemit::CodeOffset, _reloc: binemit::Reloc, _jt: ir::JumpTable, ) { unimplemented!(); } } impl RelocSink { pub fn new() -> RelocSink { RelocSink { func_relocs: Vec::new(), } } } /// Implementation of a relocation sink that just saves all the information for later // pub struct RelocSink { // /// Relocations recorded for the function. // pub func_relocs: Vec, // } // impl binemit::RelocSink for RelocSink { // fn reloc_ebb( // &mut self, // _offset: binemit::CodeOffset, // _reloc: binemit::Reloc, // _ebb_offset: binemit::CodeOffset, // ) { // // This should use the `offsets` field of `ir::Function`. // panic!("ebb headers not yet implemented"); // } // fn reloc_external( // &mut self, // offset: binemit::CodeOffset, // reloc: binemit::Reloc, // name: &ExternalName, // addend: binemit::Addend, // ) { // let reloc_target = if let ExternalName::User { namespace, index } = *name { // debug_assert!(namespace == 0); // RelocationTarget::UserFunc(FuncIndex::new(index as usize)) // } else if *name == ExternalName::testcase("grow_memory") { // RelocationTarget::GrowMemory // } else if *name == ExternalName::testcase("current_memory") { // RelocationTarget::CurrentMemory // } else { // panic!("unrecognized external name") // }; // self.func_relocs.push(Relocation { // reloc, // reloc_target, // offset, // addend, // }); // } // fn reloc_jt( // &mut self, // _offset: binemit::CodeOffset, // _reloc: binemit::Reloc, // _jt: ir::JumpTable, // ) { // panic!("jump tables not yet implemented"); // } // } // impl RelocSink { // pub fn new() -> Self { // Self { // func_relocs: Vec::new(), // } // } // } // /// A record of a relocation to perform. // #[derive(Debug, Clone)] // pub struct Relocation { // /// The relocation code. // pub reloc: binemit::Reloc, // /// Relocation target. // pub reloc_target: RelocationTarget, // /// The offset where to apply the relocation. // pub offset: binemit::CodeOffset, // /// The addend to add to the relocation value. // pub addend: binemit::Addend, // } // /// Destination function. Can be either user function or some special one, like grow_memory. // #[derive(Debug, Copy, Clone)] // pub enum RelocationTarget { // /// The user function index. // UserFunc(FuncIndex), // /// Function for growing the default memory by the specified amount of pages. // GrowMemory, // /// Function for query current size of the default linear memory. // CurrentMemory, // } pub struct TrapData { pub offset: usize, pub code: TrapCode, } /// Simple implementation of a TrapSink /// that saves the info for later. pub struct TrapSink { current_func_offset: usize, trap_datas: Vec, } impl TrapSink { pub fn new(current_func_offset: usize) -> TrapSink { TrapSink { current_func_offset, trap_datas: Vec::new(), } } } impl binemit::TrapSink for TrapSink { fn trap(&mut self, offset: u32, _: SourceLoc, code: TrapCode) { self.trap_datas.push(TrapData { offset: self.current_func_offset + offset as usize, code, }); } }