#include #include "../wasmer.h" #include #include int main() { wasmer_import_object_t *import_object = wasmer_import_object_new(); // Read the wasm file bytes FILE *file = fopen("sum.wasm", "r"); fseek(file, 0, SEEK_END); long len = ftell(file); uint8_t *bytes = malloc(len); fseek(file, 0, SEEK_SET); fread(bytes, 1, len, file); fclose(file); wasmer_instance_t *instance = NULL; wasmer_compile_result_t compile_result = wasmer_instantiate(&instance, bytes, len, import_object); printf("Compile result: %d\n", compile_result); assert(compile_result == WASMER_COMPILE_OK); wasmer_value_t param_one; param_one.tag = WASM_I32; param_one.value.I32 = 7; wasmer_value_t param_two; param_two.tag = WASM_I32; param_two.value.I32 = 8; wasmer_value_t params[] = {param_one, param_two}; wasmer_value_t result_one; wasmer_value_t results[] = {result_one}; wasmer_call_result_t call_result = wasmer_instance_call(instance, "sum", params, 2, results, 1); printf("Call result: %d\n", call_result); printf("Result: %d\n", results[0].value.I32); assert(results[0].value.I32 == 15); assert(call_result == WASMER_CALL_OK); printf("Destroy instance\n"); wasmer_instance_destroy(instance); printf("Destroy import object\n"); //wasmer_import_object_destroy(import_object); // TODO update instantiate and try this again return 0; }