wasmer/src/webassembly/mod.rs

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pub mod module;
pub mod compilation;
pub mod memory;
pub mod environ;
pub mod instance;
pub mod errors;
pub mod utils;
use cranelift_native;
use cranelift_codegen::isa::TargetIsa;
use cranelift_codegen::settings;
use cranelift_codegen::settings::Configurable;
pub use self::compilation::compile_module;
pub use self::environ::ModuleEnvironment;
pub use self::module::Module;
pub use self::instance::Instance;
pub use self::errors::{Error, ErrorKind};
use wasmparser;
pub struct ResultObject {
/// A WebAssembly.Module object representing the compiled WebAssembly module.
/// This Module can be instantiated again
module: Module,
/// A WebAssembly.Instance object that contains all the Exported WebAssembly
/// functions.
instance: Instance
}
pub struct ImportObject {
}
/// The WebAssembly.instantiate() function allows you to compile and
/// instantiate WebAssembly code
/// Params:
/// * `buffer_source`: A `Vec<u8>` containing the
/// binary code of the .wasm module you want to compile.
/// * `import_object`: An object containing the values to be imported
/// into the newly-created Instance, such as functions or
/// WebAssembly.Memory objects. There must be one matching property
/// for each declared import of the compiled module or else a
/// WebAssembly.LinkError is thrown.
/// Errors:
/// If the operation fails, the Result rejects with a
/// WebAssembly.CompileError, WebAssembly.LinkError, or
/// WebAssembly.RuntimeError, depending on the cause of the failure.
pub fn instantiate(buffer_source: Vec<u8>, import_object: ImportObject) -> Result<ResultObject, Error> {
let module = compile(buffer_source)?;
let instance = Instance {
tables: Vec::new(),
memories: Vec::new(),
globals: Vec::new(),
};
Ok(ResultObject {
module,
instance
})
}
/// The WebAssembly.compile() function compiles a WebAssembly.Module
/// from WebAssembly binary code. This function is useful if it
/// is necessary to a compile a module before it can be instantiated
/// (otherwise, the WebAssembly.instantiate() function should be used).
/// Params:
/// * `buffer_source`: A `Vec<u8>` containing the
/// binary code of the .wasm module you want to compile.
/// Errors:
/// If the operation fails, the Result rejects with a
/// WebAssembly.CompileError.
pub fn compile(buffer_source: Vec<u8>) -> Result<Module, Error> {
let isa = construct_isa();
let mut module = Module::new();
let environ = ModuleEnvironment::new(&*isa, &mut module);
let translation = environ.translate(&buffer_source).map_err(|e| ErrorKind::CompileError(e.to_string()))?;
compile_module(&translation, &*isa)?;
Ok(module)
}
fn construct_isa() -> Box<TargetIsa> {
let (mut flag_builder, isa_builder) = cranelift_native::builders().unwrap_or_else(|_| {
panic!("host machine is not a supported target");
});
// Enable verifier passes in debug mode.
// if cfg!(debug_assertions) {
flag_builder.enable("enable_verifier").unwrap();
// }
// Enable optimization if requested.
// if args.flag_optimize {
flag_builder.set("opt_level", "best").unwrap();
// }
isa_builder.finish(settings::Flags::new(flag_builder))
}
/// The WebAssembly.validate() function validates a given typed
/// array of WebAssembly binary code, returning whether the bytes
/// form a valid wasm module (true) or not (false).
/// Params:
/// * `buffer_source`: A `Vec<u8>` containing the
/// binary code of the .wasm module you want to compile.
pub fn validate(buffer_source: &Vec<u8>) -> bool {
wasmparser::validate(buffer_source, None)
}