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# Fluence JS Client
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[![npm ](https://img.shields.io/npm/v/@fluencelabs/js-client?label=@fluencelabs/js-client )](https://www.npmjs.com/package/@fluencelabs/js-client)
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This is the Javascript client for the [Fluence ](https://fluence.network ) network. The main role of the JS client is to connect to the Fluence Network and allow you to integrate Aqua code into your application.
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## Installation
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> JS Client only supports the ESM format that means not every Node.js project can install it.
> You can read more [here](https://nodejs.org/api/esm.html)
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1. Install the client:
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```bash
npm i @fluencelabs/js -client
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```
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2. Add the following lines at the beginning of your code:
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```javascript
import { Fluence, randomKras } from "@fluencelabs/js-client";
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Fluence.connect(randomKras());
```
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### HTML page
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Add a script tag with the JS Client module to your `index.html` . The easiest way to do this is using a CDN (
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like [JSDELIVR ](https://www.jsdelivr.com/ ) or [UNPKG ](https://unpkg.com/ )).
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Here is an example using the JSDELIVR CDN:
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```html
< head >
< title > Cool App< / title >
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< script
type="module"
src="https://cdn.jsdelivr.net/npm/@fluencelabs/js-client/dist/browser/index.min.js"
>< / script >
< script type = "module" >
import {
Fluence,
randomKras,
} from "https://cdn.jsdelivr.net/npm/@fluencelabs/js-client/dist/browser/index.min.js";
Fluence.connect(randomKras());
< / script >
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< / head >
```
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If you cannot or don't want to use a CDN, feel free to get the script directly from
the [npm package ](https://www.npmjs.com/package/@fluencelabs/js-client ) and host it yourself. You can find the script in
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the `/dist/browser` directory of the package. (Note: this option means that developers understand what they are doing and know
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how to serve this file from their own web server.)
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## Usage in an Application
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Once you've added the client, you can compile [Aqua ](https://github.com/fluencelabs/aqua ) and run it in your application. To compile Aqua, use [Fluence CLI ](https://github.com/fluencelabs/cli ).
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1. Install the package:
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```bash
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npm i -D @fluencelabs/cli
```
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2. Add a directory in your project for Aqua code, e.g., `_aqua` .
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3. Put `*.aqua` files in that directory.
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4. Add a directory for compiled Aqua files inside your sources. For example, if your app source is located in the `src` directory, you can create `src/_aqua` .
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5. To compile Aqua code once, run `npx fluence aqua -i ./_aqua -o ./src/_aqua/` . To watch the changes and to recompile on the fly, add the `-w` flag: `npx fluence aqua -w -i ./_aqua -o ./src/_aqua/` .
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**Hint** : it might be a good idea to add these scripts to your `package.json` file.
For example, you project structure could look like this:
```
┣ _aqua
┃ ┗ demo.aqua
┣ src
┃ ┣ _aqua
┃ ┃ ┗ demo.ts
┃ ┗ index.ts
┣ package-lock.json
┣ package.json
┗ tsconfig.json
```
Then, your `package.json` file should include the following lines:
```
{
...
"scripts": {
...
"aqua:compile": "fluence aqua -i ./aqua/ -o ./src/_aqua",
"aqua:watch": "fluence aqua -w -i ./aqua/ -o ./src/_aqua"
},
...
}
```
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6. Now you can import and call Aqua code from your application like
this:
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```javascript
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import { getRelayTime } from "./_aqua/demo";
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async function buttonClick() {
const time = await getRelayTime();
alert("relay time: " + time);
}
```
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## Debug
JS Client uses the [debug ](https://github.com/debug-js/debug ) library under the hood for logging. The log namespaces are structured on a per-component basis, following this structure:
```
fluence:< component > :trace
fluence:< component > :debug
fluence:< component > :error
```
Marine JS logs have a slightly different structure:
```
fluence:marine:< service id > :trace
fluence:marine:< service id > :debug
fluence:marine:< service id > :info
fluence:marine:< service id > :warn
fluence:marine:< service id > :error
```
Each level corresponds to a logging level in Marine JS.
Star (`*`) character can be used as a wildcard to enable logs for multiple components at once. For example, `DEBUG=fluence:*` will enable logs for all components. To exclude a component, use a minus sign before the component name. For example, `DEBUG=fluence:*,-fluence:particle:*`
### Index of components:
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- `particle` : everything related to particle processing queue
- `aqua` : infrastructure of aqua compiler support
- `connection` : connection layer
- `marine` : Marine JS logs
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### Enabling logs in Node.js
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Enable logs by passing the environment variable `DEBUG` with the corresponding log level. For example:
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```sh
DEBUG=fluence:* node --loader ts-node/esm ./src/index.ts
```
### Enabling logs in the browser
To enable logs, set the `localStorage.debug` variable. For example:
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```javascript
localStorage.debug = "fluence:*";
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```
**NOTE**
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In Chromium-based web browsers (e.g. Brave, Chrome, and Electron), the JavaScript console will be default—only to show
messages logged by debug if the "Verbose" log level is enabled.
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## Development
To hack on the Fluence JS Client itself, please refer to the [development page ](./DEVELOPING.md ).
## Documentation
The starting point for all documentation related to Fluence is
[fluence.dev ](https://fluence.dev/ ). We also have an active [YouTube channel ](https://www.youtube.com/@fluencelabs ).
## Support
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Please, file an [issue ](https://github.com/fluencelabs/js-client/issues ) if you find a bug. You can also contact us at [Discord ](https://discord.com/invite/5qSnPZKh7u ) or [Telegram ](https://t.me/fluence_project ). We will do our best to resolve the issue ASAP.
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## Contributing
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Any interested person is welcome to contribute to the project. Please, make sure you read and follow some basic [rules ](./CONTRIBUTING.md ).
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## License
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All software code is copyright (c) Fluence Labs, Inc. under the [Apache-2.0 ](./LICENSE ) license.